Assigned a book no one else wanted and on the brink of cancellation, over the next 17 years, Chris Claremont's work on X-Men turned it into the biggest franchise in comic book history. 40 years later, his work has been adapted into films, TV series, video games and become a part of our culture.
Assigned a book no one else wanted and on the brink of cancellation, over the next 17 years, Chris Claremont's work on X-Men turned it into the biggest franchise in comic book history. 40 years later, his work has been adapted into films, TV series, video games and become a part of our culture.